pagerduty.EscalationPolicy
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An escalation policy determines what user or schedule will be notified first, second, and so on when an incident is triggered. Escalation policies are used by one or more services.
Example Usage
import * as pulumi from "@pulumi/pulumi";
import * as pagerduty from "@pulumi/pagerduty";
const example = new pagerduty.Team("example", {
name: "Engineering",
description: "All engineering",
});
const exampleUser = new pagerduty.User("example", {
name: "Earline Greenholt",
email: "125.greenholt.earline@graham.name",
teams: [example.id],
});
const exampleEscalationPolicy = new pagerduty.EscalationPolicy("example", {
name: "Engineering Escalation Policy",
numLoops: 2,
teams: example.id,
rules: [{
escalationDelayInMinutes: 10,
targets: [
{
type: "user_reference",
id: exampleUser.id,
},
{
type: "user_reference",
id: example2.id,
},
],
}],
});
import pulumi
import pulumi_pagerduty as pagerduty
example = pagerduty.Team("example",
name="Engineering",
description="All engineering")
example_user = pagerduty.User("example",
name="Earline Greenholt",
email="125.greenholt.earline@graham.name",
teams=[example.id])
example_escalation_policy = pagerduty.EscalationPolicy("example",
name="Engineering Escalation Policy",
num_loops=2,
teams=example.id,
rules=[{
"escalation_delay_in_minutes": 10,
"targets": [
{
"type": "user_reference",
"id": example_user.id,
},
{
"type": "user_reference",
"id": example2["id"],
},
],
}])
package main
import (
"github.com/pulumi/pulumi-pagerduty/sdk/v4/go/pagerduty"
"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
)
func main() {
pulumi.Run(func(ctx *pulumi.Context) error {
example, err := pagerduty.NewTeam(ctx, "example", &pagerduty.TeamArgs{
Name: pulumi.String("Engineering"),
Description: pulumi.String("All engineering"),
})
if err != nil {
return err
}
exampleUser, err := pagerduty.NewUser(ctx, "example", &pagerduty.UserArgs{
Name: pulumi.String("Earline Greenholt"),
Email: pulumi.String("125.greenholt.earline@graham.name"),
Teams: pulumi.StringArray{
example.ID(),
},
})
if err != nil {
return err
}
_, err = pagerduty.NewEscalationPolicy(ctx, "example", &pagerduty.EscalationPolicyArgs{
Name: pulumi.String("Engineering Escalation Policy"),
NumLoops: pulumi.Int(2),
Teams: example.ID(),
Rules: pagerduty.EscalationPolicyRuleArray{
&pagerduty.EscalationPolicyRuleArgs{
EscalationDelayInMinutes: pulumi.Int(10),
Targets: pagerduty.EscalationPolicyRuleTargetArray{
&pagerduty.EscalationPolicyRuleTargetArgs{
Type: pulumi.String("user_reference"),
Id: exampleUser.ID(),
},
&pagerduty.EscalationPolicyRuleTargetArgs{
Type: pulumi.String("user_reference"),
Id: pulumi.Any(example2.Id),
},
},
},
},
})
if err != nil {
return err
}
return nil
})
}
using System.Collections.Generic;
using System.Linq;
using Pulumi;
using Pagerduty = Pulumi.Pagerduty;
return await Deployment.RunAsync(() =>
{
var example = new Pagerduty.Team("example", new()
{
Name = "Engineering",
Description = "All engineering",
});
var exampleUser = new Pagerduty.User("example", new()
{
Name = "Earline Greenholt",
Email = "125.greenholt.earline@graham.name",
Teams = new[]
{
example.Id,
},
});
var exampleEscalationPolicy = new Pagerduty.EscalationPolicy("example", new()
{
Name = "Engineering Escalation Policy",
NumLoops = 2,
Teams = example.Id,
Rules = new[]
{
new Pagerduty.Inputs.EscalationPolicyRuleArgs
{
EscalationDelayInMinutes = 10,
Targets = new[]
{
new Pagerduty.Inputs.EscalationPolicyRuleTargetArgs
{
Type = "user_reference",
Id = exampleUser.Id,
},
new Pagerduty.Inputs.EscalationPolicyRuleTargetArgs
{
Type = "user_reference",
Id = example2.Id,
},
},
},
},
});
});
package generated_program;
import com.pulumi.Context;
import com.pulumi.Pulumi;
import com.pulumi.core.Output;
import com.pulumi.pagerduty.Team;
import com.pulumi.pagerduty.TeamArgs;
import com.pulumi.pagerduty.User;
import com.pulumi.pagerduty.UserArgs;
import com.pulumi.pagerduty.EscalationPolicy;
import com.pulumi.pagerduty.EscalationPolicyArgs;
import com.pulumi.pagerduty.inputs.EscalationPolicyRuleArgs;
import java.util.List;
import java.util.ArrayList;
import java.util.Map;
import java.io.File;
import java.nio.file.Files;
import java.nio.file.Paths;
public class App {
public static void main(String[] args) {
Pulumi.run(App::stack);
}
public static void stack(Context ctx) {
var example = new Team("example", TeamArgs.builder()
.name("Engineering")
.description("All engineering")
.build());
var exampleUser = new User("exampleUser", UserArgs.builder()
.name("Earline Greenholt")
.email("125.greenholt.earline@graham.name")
.teams(example.id())
.build());
var exampleEscalationPolicy = new EscalationPolicy("exampleEscalationPolicy", EscalationPolicyArgs.builder()
.name("Engineering Escalation Policy")
.numLoops(2)
.teams(example.id())
.rules(EscalationPolicyRuleArgs.builder()
.escalationDelayInMinutes(10)
.targets(
EscalationPolicyRuleTargetArgs.builder()
.type("user_reference")
.id(exampleUser.id())
.build(),
EscalationPolicyRuleTargetArgs.builder()
.type("user_reference")
.id(example2.id())
.build())
.build())
.build());
}
}
resources:
example:
type: pagerduty:Team
properties:
name: Engineering
description: All engineering
exampleUser:
type: pagerduty:User
name: example
properties:
name: Earline Greenholt
email: 125.greenholt.earline@graham.name
teams:
- ${example.id}
exampleEscalationPolicy:
type: pagerduty:EscalationPolicy
name: example
properties:
name: Engineering Escalation Policy
numLoops: 2
teams: ${example.id}
rules:
- escalationDelayInMinutes: 10
targets:
- type: user_reference
id: ${exampleUser.id}
- type: user_reference
id: ${example2.id}
Create EscalationPolicy Resource
Resources are created with functions called constructors. To learn more about declaring and configuring resources, see Resources.
Constructor syntax
new EscalationPolicy(name: string, args: EscalationPolicyArgs, opts?: CustomResourceOptions);
@overload
def EscalationPolicy(resource_name: str,
args: EscalationPolicyArgs,
opts: Optional[ResourceOptions] = None)
@overload
def EscalationPolicy(resource_name: str,
opts: Optional[ResourceOptions] = None,
rules: Optional[Sequence[EscalationPolicyRuleArgs]] = None,
description: Optional[str] = None,
name: Optional[str] = None,
num_loops: Optional[int] = None,
teams: Optional[str] = None)
func NewEscalationPolicy(ctx *Context, name string, args EscalationPolicyArgs, opts ...ResourceOption) (*EscalationPolicy, error)
public EscalationPolicy(string name, EscalationPolicyArgs args, CustomResourceOptions? opts = null)
public EscalationPolicy(String name, EscalationPolicyArgs args)
public EscalationPolicy(String name, EscalationPolicyArgs args, CustomResourceOptions options)
type: pagerduty:EscalationPolicy
properties: # The arguments to resource properties.
options: # Bag of options to control resource's behavior.
Parameters
- name string
- The unique name of the resource.
- args EscalationPolicyArgs
- The arguments to resource properties.
- opts CustomResourceOptions
- Bag of options to control resource's behavior.
- resource_name str
- The unique name of the resource.
- args EscalationPolicyArgs
- The arguments to resource properties.
- opts ResourceOptions
- Bag of options to control resource's behavior.
- ctx Context
- Context object for the current deployment.
- name string
- The unique name of the resource.
- args EscalationPolicyArgs
- The arguments to resource properties.
- opts ResourceOption
- Bag of options to control resource's behavior.
- name string
- The unique name of the resource.
- args EscalationPolicyArgs
- The arguments to resource properties.
- opts CustomResourceOptions
- Bag of options to control resource's behavior.
- name String
- The unique name of the resource.
- args EscalationPolicyArgs
- The arguments to resource properties.
- options CustomResourceOptions
- Bag of options to control resource's behavior.
Constructor example
The following reference example uses placeholder values for all input properties.
var escalationPolicyResource = new Pagerduty.EscalationPolicy("escalationPolicyResource", new()
{
Rules = new[]
{
new Pagerduty.Inputs.EscalationPolicyRuleArgs
{
EscalationDelayInMinutes = 0,
Targets = new[]
{
new Pagerduty.Inputs.EscalationPolicyRuleTargetArgs
{
Id = "string",
Type = "string",
},
},
EscalationRuleAssignmentStrategy = new Pagerduty.Inputs.EscalationPolicyRuleEscalationRuleAssignmentStrategyArgs
{
Type = "string",
},
Id = "string",
},
},
Description = "string",
Name = "string",
NumLoops = 0,
Teams = "string",
});
example, err := pagerduty.NewEscalationPolicy(ctx, "escalationPolicyResource", &pagerduty.EscalationPolicyArgs{
Rules: pagerduty.EscalationPolicyRuleArray{
&pagerduty.EscalationPolicyRuleArgs{
EscalationDelayInMinutes: pulumi.Int(0),
Targets: pagerduty.EscalationPolicyRuleTargetArray{
&pagerduty.EscalationPolicyRuleTargetArgs{
Id: pulumi.String("string"),
Type: pulumi.String("string"),
},
},
EscalationRuleAssignmentStrategy: &pagerduty.EscalationPolicyRuleEscalationRuleAssignmentStrategyArgs{
Type: pulumi.String("string"),
},
Id: pulumi.String("string"),
},
},
Description: pulumi.String("string"),
Name: pulumi.String("string"),
NumLoops: pulumi.Int(0),
Teams: pulumi.String("string"),
})
var escalationPolicyResource = new EscalationPolicy("escalationPolicyResource", EscalationPolicyArgs.builder()
.rules(EscalationPolicyRuleArgs.builder()
.escalationDelayInMinutes(0)
.targets(EscalationPolicyRuleTargetArgs.builder()
.id("string")
.type("string")
.build())
.escalationRuleAssignmentStrategy(EscalationPolicyRuleEscalationRuleAssignmentStrategyArgs.builder()
.type("string")
.build())
.id("string")
.build())
.description("string")
.name("string")
.numLoops(0)
.teams("string")
.build());
escalation_policy_resource = pagerduty.EscalationPolicy("escalationPolicyResource",
rules=[pagerduty.EscalationPolicyRuleArgs(
escalation_delay_in_minutes=0,
targets=[pagerduty.EscalationPolicyRuleTargetArgs(
id="string",
type="string",
)],
escalation_rule_assignment_strategy=pagerduty.EscalationPolicyRuleEscalationRuleAssignmentStrategyArgs(
type="string",
),
id="string",
)],
description="string",
name="string",
num_loops=0,
teams="string")
const escalationPolicyResource = new pagerduty.EscalationPolicy("escalationPolicyResource", {
rules: [{
escalationDelayInMinutes: 0,
targets: [{
id: "string",
type: "string",
}],
escalationRuleAssignmentStrategy: {
type: "string",
},
id: "string",
}],
description: "string",
name: "string",
numLoops: 0,
teams: "string",
});
type: pagerduty:EscalationPolicy
properties:
description: string
name: string
numLoops: 0
rules:
- escalationDelayInMinutes: 0
escalationRuleAssignmentStrategy:
type: string
id: string
targets:
- id: string
type: string
teams: string
EscalationPolicy Resource Properties
To learn more about resource properties and how to use them, see Inputs and Outputs in the Architecture and Concepts docs.
Inputs
The EscalationPolicy resource accepts the following input properties:
- Rules
List<Escalation
Policy Rule> - An Escalation rule block. Escalation rules documented below.
- Description string
- Name string
- The name of the escalation policy.
- Num
Loops int - The number of times the escalation policy will repeat after reaching the end of its escalation.
- Teams string
- Team associated with the policy (Only 1 team can be assigned to an Escalation Policy). Account must have the
teams
ability to use this parameter.
- Rules
[]Escalation
Policy Rule Args - An Escalation rule block. Escalation rules documented below.
- Description string
- Name string
- The name of the escalation policy.
- Num
Loops int - The number of times the escalation policy will repeat after reaching the end of its escalation.
- Teams string
- Team associated with the policy (Only 1 team can be assigned to an Escalation Policy). Account must have the
teams
ability to use this parameter.
- rules
List<Escalation
Policy Rule> - An Escalation rule block. Escalation rules documented below.
- description String
- name String
- The name of the escalation policy.
- num
Loops Integer - The number of times the escalation policy will repeat after reaching the end of its escalation.
- teams String
- Team associated with the policy (Only 1 team can be assigned to an Escalation Policy). Account must have the
teams
ability to use this parameter.
- rules
Escalation
Policy Rule[] - An Escalation rule block. Escalation rules documented below.
- description string
- name string
- The name of the escalation policy.
- num
Loops number - The number of times the escalation policy will repeat after reaching the end of its escalation.
- teams string
- Team associated with the policy (Only 1 team can be assigned to an Escalation Policy). Account must have the
teams
ability to use this parameter.
- rules
Sequence[Escalation
Policy Rule Args] - An Escalation rule block. Escalation rules documented below.
- description str
- name str
- The name of the escalation policy.
- num_
loops int - The number of times the escalation policy will repeat after reaching the end of its escalation.
- teams str
- Team associated with the policy (Only 1 team can be assigned to an Escalation Policy). Account must have the
teams
ability to use this parameter.
- rules List<Property Map>
- An Escalation rule block. Escalation rules documented below.
- description String
- name String
- The name of the escalation policy.
- num
Loops Number - The number of times the escalation policy will repeat after reaching the end of its escalation.
- teams String
- Team associated with the policy (Only 1 team can be assigned to an Escalation Policy). Account must have the
teams
ability to use this parameter.
Outputs
All input properties are implicitly available as output properties. Additionally, the EscalationPolicy resource produces the following output properties:
- Id string
- The provider-assigned unique ID for this managed resource.
- Id string
- The provider-assigned unique ID for this managed resource.
- id String
- The provider-assigned unique ID for this managed resource.
- id string
- The provider-assigned unique ID for this managed resource.
- id str
- The provider-assigned unique ID for this managed resource.
- id String
- The provider-assigned unique ID for this managed resource.
Look up Existing EscalationPolicy Resource
Get an existing EscalationPolicy resource’s state with the given name, ID, and optional extra properties used to qualify the lookup.
public static get(name: string, id: Input<ID>, state?: EscalationPolicyState, opts?: CustomResourceOptions): EscalationPolicy
@staticmethod
def get(resource_name: str,
id: str,
opts: Optional[ResourceOptions] = None,
description: Optional[str] = None,
name: Optional[str] = None,
num_loops: Optional[int] = None,
rules: Optional[Sequence[EscalationPolicyRuleArgs]] = None,
teams: Optional[str] = None) -> EscalationPolicy
func GetEscalationPolicy(ctx *Context, name string, id IDInput, state *EscalationPolicyState, opts ...ResourceOption) (*EscalationPolicy, error)
public static EscalationPolicy Get(string name, Input<string> id, EscalationPolicyState? state, CustomResourceOptions? opts = null)
public static EscalationPolicy get(String name, Output<String> id, EscalationPolicyState state, CustomResourceOptions options)
Resource lookup is not supported in YAML
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- resource_name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- Description string
- Name string
- The name of the escalation policy.
- Num
Loops int - The number of times the escalation policy will repeat after reaching the end of its escalation.
- Rules
List<Escalation
Policy Rule> - An Escalation rule block. Escalation rules documented below.
- Teams string
- Team associated with the policy (Only 1 team can be assigned to an Escalation Policy). Account must have the
teams
ability to use this parameter.
- Description string
- Name string
- The name of the escalation policy.
- Num
Loops int - The number of times the escalation policy will repeat after reaching the end of its escalation.
- Rules
[]Escalation
Policy Rule Args - An Escalation rule block. Escalation rules documented below.
- Teams string
- Team associated with the policy (Only 1 team can be assigned to an Escalation Policy). Account must have the
teams
ability to use this parameter.
- description String
- name String
- The name of the escalation policy.
- num
Loops Integer - The number of times the escalation policy will repeat after reaching the end of its escalation.
- rules
List<Escalation
Policy Rule> - An Escalation rule block. Escalation rules documented below.
- teams String
- Team associated with the policy (Only 1 team can be assigned to an Escalation Policy). Account must have the
teams
ability to use this parameter.
- description string
- name string
- The name of the escalation policy.
- num
Loops number - The number of times the escalation policy will repeat after reaching the end of its escalation.
- rules
Escalation
Policy Rule[] - An Escalation rule block. Escalation rules documented below.
- teams string
- Team associated with the policy (Only 1 team can be assigned to an Escalation Policy). Account must have the
teams
ability to use this parameter.
- description str
- name str
- The name of the escalation policy.
- num_
loops int - The number of times the escalation policy will repeat after reaching the end of its escalation.
- rules
Sequence[Escalation
Policy Rule Args] - An Escalation rule block. Escalation rules documented below.
- teams str
- Team associated with the policy (Only 1 team can be assigned to an Escalation Policy). Account must have the
teams
ability to use this parameter.
- description String
- name String
- The name of the escalation policy.
- num
Loops Number - The number of times the escalation policy will repeat after reaching the end of its escalation.
- rules List<Property Map>
- An Escalation rule block. Escalation rules documented below.
- teams String
- Team associated with the policy (Only 1 team can be assigned to an Escalation Policy). Account must have the
teams
ability to use this parameter.
Supporting Types
EscalationPolicyRule, EscalationPolicyRuleArgs
- Escalation
Delay intIn Minutes - The number of minutes before an unacknowledged incident escalates away from this rule.
- Targets
List<Escalation
Policy Rule Target> - Escalation
Rule EscalationAssignment Strategy Policy Rule Escalation Rule Assignment Strategy - The strategy used to assign the escalation rule to an incident. Documented below.
- Id string
- The ID of the escalation policy.
- Escalation
Delay intIn Minutes - The number of minutes before an unacknowledged incident escalates away from this rule.
- Targets
[]Escalation
Policy Rule Target - Escalation
Rule EscalationAssignment Strategy Policy Rule Escalation Rule Assignment Strategy - The strategy used to assign the escalation rule to an incident. Documented below.
- Id string
- The ID of the escalation policy.
- escalation
Delay IntegerIn Minutes - The number of minutes before an unacknowledged incident escalates away from this rule.
- targets
List<Escalation
Policy Rule Target> - escalation
Rule EscalationAssignment Strategy Policy Rule Escalation Rule Assignment Strategy - The strategy used to assign the escalation rule to an incident. Documented below.
- id String
- The ID of the escalation policy.
- escalation
Delay numberIn Minutes - The number of minutes before an unacknowledged incident escalates away from this rule.
- targets
Escalation
Policy Rule Target[] - escalation
Rule EscalationAssignment Strategy Policy Rule Escalation Rule Assignment Strategy - The strategy used to assign the escalation rule to an incident. Documented below.
- id string
- The ID of the escalation policy.
- escalation_
delay_ intin_ minutes - The number of minutes before an unacknowledged incident escalates away from this rule.
- targets
Sequence[Escalation
Policy Rule Target] - escalation_
rule_ Escalationassignment_ strategy Policy Rule Escalation Rule Assignment Strategy - The strategy used to assign the escalation rule to an incident. Documented below.
- id str
- The ID of the escalation policy.
- escalation
Delay NumberIn Minutes - The number of minutes before an unacknowledged incident escalates away from this rule.
- targets List<Property Map>
- escalation
Rule Property MapAssignment Strategy - The strategy used to assign the escalation rule to an incident. Documented below.
- id String
- The ID of the escalation policy.
EscalationPolicyRuleEscalationRuleAssignmentStrategy, EscalationPolicyRuleEscalationRuleAssignmentStrategyArgs
- Type string
- Can be
round_robin
orassign_to_everyone
.
- Type string
- Can be
round_robin
orassign_to_everyone
.
- type String
- Can be
round_robin
orassign_to_everyone
.
- type string
- Can be
round_robin
orassign_to_everyone
.
- type str
- Can be
round_robin
orassign_to_everyone
.
- type String
- Can be
round_robin
orassign_to_everyone
.
EscalationPolicyRuleTarget, EscalationPolicyRuleTargetArgs
Import
Escalation policies can be imported using the id
, e.g.
$ pulumi import pagerduty:index/escalationPolicy:EscalationPolicy main PLBP09X
To learn more about importing existing cloud resources, see Importing resources.
Package Details
- Repository
- PagerDuty pulumi/pulumi-pagerduty
- License
- Apache-2.0
- Notes
- This Pulumi package is based on the
pagerduty
Terraform Provider.