vercel.ProjectFunctionCpu
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This resource has been deprecated and no longer works. Please use the
vercel.Project
resource and itsresource_config
attribute instead.
Provides a Function CPU resource for a Project.
This controls the maximum amount of CPU utilization your Serverless Functions can use while executing. Standard is optimal for most frontend workloads. You can override this per function using the vercel.json file.
A new Deployment is required for your changes to take effect.
Example Usage
import * as pulumi from "@pulumi/pulumi";
import * as vercel from "@pulumiverse/vercel";
const exampleProject = new vercel.Project("exampleProject", {});
const exampleProjectFunctionCpu = new vercel.ProjectFunctionCpu("exampleProjectFunctionCpu", {
projectId: exampleProject.id,
cpu: "performance",
});
import pulumi
import pulumiverse_vercel as vercel
example_project = vercel.Project("exampleProject")
example_project_function_cpu = vercel.ProjectFunctionCpu("exampleProjectFunctionCpu",
project_id=example_project.id,
cpu="performance")
package main
import (
"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
"github.com/pulumiverse/pulumi-vercel/sdk/go/vercel"
)
func main() {
pulumi.Run(func(ctx *pulumi.Context) error {
exampleProject, err := vercel.NewProject(ctx, "exampleProject", nil)
if err != nil {
return err
}
_, err = vercel.NewProjectFunctionCpu(ctx, "exampleProjectFunctionCpu", &vercel.ProjectFunctionCpuArgs{
ProjectId: exampleProject.ID(),
Cpu: pulumi.String("performance"),
})
if err != nil {
return err
}
return nil
})
}
using System.Collections.Generic;
using System.Linq;
using Pulumi;
using Vercel = Pulumiverse.Vercel;
return await Deployment.RunAsync(() =>
{
var exampleProject = new Vercel.Project("exampleProject");
var exampleProjectFunctionCpu = new Vercel.ProjectFunctionCpu("exampleProjectFunctionCpu", new()
{
ProjectId = exampleProject.Id,
Cpu = "performance",
});
});
package generated_program;
import com.pulumi.Context;
import com.pulumi.Pulumi;
import com.pulumi.core.Output;
import com.pulumi.vercel.Project;
import com.pulumi.vercel.ProjectFunctionCpu;
import com.pulumi.vercel.ProjectFunctionCpuArgs;
import java.util.List;
import java.util.ArrayList;
import java.util.Map;
import java.io.File;
import java.nio.file.Files;
import java.nio.file.Paths;
public class App {
public static void main(String[] args) {
Pulumi.run(App::stack);
}
public static void stack(Context ctx) {
var exampleProject = new Project("exampleProject");
var exampleProjectFunctionCpu = new ProjectFunctionCpu("exampleProjectFunctionCpu", ProjectFunctionCpuArgs.builder()
.projectId(exampleProject.id())
.cpu("performance")
.build());
}
}
resources:
exampleProject:
type: vercel:Project
exampleProjectFunctionCpu:
type: vercel:ProjectFunctionCpu
properties:
projectId: ${exampleProject.id}
cpu: performance
Create ProjectFunctionCpu Resource
Resources are created with functions called constructors. To learn more about declaring and configuring resources, see Resources.
Constructor syntax
new ProjectFunctionCpu(name: string, args: ProjectFunctionCpuArgs, opts?: CustomResourceOptions);
@overload
def ProjectFunctionCpu(resource_name: str,
args: ProjectFunctionCpuArgs,
opts: Optional[ResourceOptions] = None)
@overload
def ProjectFunctionCpu(resource_name: str,
opts: Optional[ResourceOptions] = None,
cpu: Optional[str] = None,
project_id: Optional[str] = None,
team_id: Optional[str] = None)
func NewProjectFunctionCpu(ctx *Context, name string, args ProjectFunctionCpuArgs, opts ...ResourceOption) (*ProjectFunctionCpu, error)
public ProjectFunctionCpu(string name, ProjectFunctionCpuArgs args, CustomResourceOptions? opts = null)
public ProjectFunctionCpu(String name, ProjectFunctionCpuArgs args)
public ProjectFunctionCpu(String name, ProjectFunctionCpuArgs args, CustomResourceOptions options)
type: vercel:ProjectFunctionCpu
properties: # The arguments to resource properties.
options: # Bag of options to control resource's behavior.
Parameters
- name string
- The unique name of the resource.
- args ProjectFunctionCpuArgs
- The arguments to resource properties.
- opts CustomResourceOptions
- Bag of options to control resource's behavior.
- resource_name str
- The unique name of the resource.
- args ProjectFunctionCpuArgs
- The arguments to resource properties.
- opts ResourceOptions
- Bag of options to control resource's behavior.
- ctx Context
- Context object for the current deployment.
- name string
- The unique name of the resource.
- args ProjectFunctionCpuArgs
- The arguments to resource properties.
- opts ResourceOption
- Bag of options to control resource's behavior.
- name string
- The unique name of the resource.
- args ProjectFunctionCpuArgs
- The arguments to resource properties.
- opts CustomResourceOptions
- Bag of options to control resource's behavior.
- name String
- The unique name of the resource.
- args ProjectFunctionCpuArgs
- The arguments to resource properties.
- options CustomResourceOptions
- Bag of options to control resource's behavior.
Constructor example
The following reference example uses placeholder values for all input properties.
var projectFunctionCpuResource = new Vercel.ProjectFunctionCpu("projectFunctionCpuResource", new()
{
Cpu = "string",
ProjectId = "string",
TeamId = "string",
});
example, err := vercel.NewProjectFunctionCpu(ctx, "projectFunctionCpuResource", &vercel.ProjectFunctionCpuArgs{
Cpu: pulumi.String("string"),
ProjectId: pulumi.String("string"),
TeamId: pulumi.String("string"),
})
var projectFunctionCpuResource = new ProjectFunctionCpu("projectFunctionCpuResource", ProjectFunctionCpuArgs.builder()
.cpu("string")
.projectId("string")
.teamId("string")
.build());
project_function_cpu_resource = vercel.ProjectFunctionCpu("projectFunctionCpuResource",
cpu="string",
project_id="string",
team_id="string")
const projectFunctionCpuResource = new vercel.ProjectFunctionCpu("projectFunctionCpuResource", {
cpu: "string",
projectId: "string",
teamId: "string",
});
type: vercel:ProjectFunctionCpu
properties:
cpu: string
projectId: string
teamId: string
ProjectFunctionCpu Resource Properties
To learn more about resource properties and how to use them, see Inputs and Outputs in the Architecture and Concepts docs.
Inputs
The ProjectFunctionCpu resource accepts the following input properties:
- Cpu string
- The amount of CPU available to your Serverless Functions. Should be one of 'basic' (0.6vCPU), 'standard' (1vCPU) or 'performance' (1.7vCPUs).
- Project
Id string - The ID of the Project to adjust the CPU for.
- Team
Id string - The ID of the team the Project exists under. Required when configuring a team resource if a default team has not been set in the provider.
- Cpu string
- The amount of CPU available to your Serverless Functions. Should be one of 'basic' (0.6vCPU), 'standard' (1vCPU) or 'performance' (1.7vCPUs).
- Project
Id string - The ID of the Project to adjust the CPU for.
- Team
Id string - The ID of the team the Project exists under. Required when configuring a team resource if a default team has not been set in the provider.
- cpu String
- The amount of CPU available to your Serverless Functions. Should be one of 'basic' (0.6vCPU), 'standard' (1vCPU) or 'performance' (1.7vCPUs).
- project
Id String - The ID of the Project to adjust the CPU for.
- team
Id String - The ID of the team the Project exists under. Required when configuring a team resource if a default team has not been set in the provider.
- cpu string
- The amount of CPU available to your Serverless Functions. Should be one of 'basic' (0.6vCPU), 'standard' (1vCPU) or 'performance' (1.7vCPUs).
- project
Id string - The ID of the Project to adjust the CPU for.
- team
Id string - The ID of the team the Project exists under. Required when configuring a team resource if a default team has not been set in the provider.
- cpu str
- The amount of CPU available to your Serverless Functions. Should be one of 'basic' (0.6vCPU), 'standard' (1vCPU) or 'performance' (1.7vCPUs).
- project_
id str - The ID of the Project to adjust the CPU for.
- team_
id str - The ID of the team the Project exists under. Required when configuring a team resource if a default team has not been set in the provider.
- cpu String
- The amount of CPU available to your Serverless Functions. Should be one of 'basic' (0.6vCPU), 'standard' (1vCPU) or 'performance' (1.7vCPUs).
- project
Id String - The ID of the Project to adjust the CPU for.
- team
Id String - The ID of the team the Project exists under. Required when configuring a team resource if a default team has not been set in the provider.
Outputs
All input properties are implicitly available as output properties. Additionally, the ProjectFunctionCpu resource produces the following output properties:
- Id string
- The provider-assigned unique ID for this managed resource.
- Id string
- The provider-assigned unique ID for this managed resource.
- id String
- The provider-assigned unique ID for this managed resource.
- id string
- The provider-assigned unique ID for this managed resource.
- id str
- The provider-assigned unique ID for this managed resource.
- id String
- The provider-assigned unique ID for this managed resource.
Look up Existing ProjectFunctionCpu Resource
Get an existing ProjectFunctionCpu resource’s state with the given name, ID, and optional extra properties used to qualify the lookup.
public static get(name: string, id: Input<ID>, state?: ProjectFunctionCpuState, opts?: CustomResourceOptions): ProjectFunctionCpu
@staticmethod
def get(resource_name: str,
id: str,
opts: Optional[ResourceOptions] = None,
cpu: Optional[str] = None,
project_id: Optional[str] = None,
team_id: Optional[str] = None) -> ProjectFunctionCpu
func GetProjectFunctionCpu(ctx *Context, name string, id IDInput, state *ProjectFunctionCpuState, opts ...ResourceOption) (*ProjectFunctionCpu, error)
public static ProjectFunctionCpu Get(string name, Input<string> id, ProjectFunctionCpuState? state, CustomResourceOptions? opts = null)
public static ProjectFunctionCpu get(String name, Output<String> id, ProjectFunctionCpuState state, CustomResourceOptions options)
Resource lookup is not supported in YAML
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- resource_name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- Cpu string
- The amount of CPU available to your Serverless Functions. Should be one of 'basic' (0.6vCPU), 'standard' (1vCPU) or 'performance' (1.7vCPUs).
- Project
Id string - The ID of the Project to adjust the CPU for.
- Team
Id string - The ID of the team the Project exists under. Required when configuring a team resource if a default team has not been set in the provider.
- Cpu string
- The amount of CPU available to your Serverless Functions. Should be one of 'basic' (0.6vCPU), 'standard' (1vCPU) or 'performance' (1.7vCPUs).
- Project
Id string - The ID of the Project to adjust the CPU for.
- Team
Id string - The ID of the team the Project exists under. Required when configuring a team resource if a default team has not been set in the provider.
- cpu String
- The amount of CPU available to your Serverless Functions. Should be one of 'basic' (0.6vCPU), 'standard' (1vCPU) or 'performance' (1.7vCPUs).
- project
Id String - The ID of the Project to adjust the CPU for.
- team
Id String - The ID of the team the Project exists under. Required when configuring a team resource if a default team has not been set in the provider.
- cpu string
- The amount of CPU available to your Serverless Functions. Should be one of 'basic' (0.6vCPU), 'standard' (1vCPU) or 'performance' (1.7vCPUs).
- project
Id string - The ID of the Project to adjust the CPU for.
- team
Id string - The ID of the team the Project exists under. Required when configuring a team resource if a default team has not been set in the provider.
- cpu str
- The amount of CPU available to your Serverless Functions. Should be one of 'basic' (0.6vCPU), 'standard' (1vCPU) or 'performance' (1.7vCPUs).
- project_
id str - The ID of the Project to adjust the CPU for.
- team_
id str - The ID of the team the Project exists under. Required when configuring a team resource if a default team has not been set in the provider.
- cpu String
- The amount of CPU available to your Serverless Functions. Should be one of 'basic' (0.6vCPU), 'standard' (1vCPU) or 'performance' (1.7vCPUs).
- project
Id String - The ID of the Project to adjust the CPU for.
- team
Id String - The ID of the team the Project exists under. Required when configuring a team resource if a default team has not been set in the provider.
Import
You can import via the team_id and project_id.
team_id can be found in the team
settings
tab in the Vercel UI.project_id can be found in the project
settings
tab in the Vercel UI.
$ pulumi import vercel:index/projectFunctionCpu:ProjectFunctionCpu example team_xxxxxxxxxxxxxxxxxxxxxxxx/prj_xxxxxxxxxxxxxxxxxxxxxxxxxxxx
To learn more about importing existing cloud resources, see Importing resources.
Package Details
- Repository
- vercel pulumiverse/pulumi-vercel
- License
- Apache-2.0
- Notes
- This Pulumi package is based on the
vercel
Terraform Provider.